Indiana Jones and the Emperor’s Tomb (2003, Third-Person Action, Xbox on 360) – 6/10 game review

Project Director The Collective: VP Production: Douglas Hare
Project Director The Collective: Creative Director, VP: Richard Hare
Project Director The Collective: VP Development: Gary Priest
David Esch: Indiana Jones
Vivian Wu: Mei Ying
Keone Young: Marshall Kai, Ch’in Shi-Huang-Li
Producer LucasArts Entertainment Company: Jim Tso

Indiana Jones and the Emperor’s Tomb (2003)

Indiana Jones is hired by the Chinese government to recover the fragments of a mystic mirror.

6/10

Generally speaking, this is a fairly good and, thanks to bite-size gameplay areas, surprisingly addictive game with controls and a camera that keeps sucking the fun out of the experience. Also Indiana Jones, being a man’s man, won’t be told what to do by anyone, least of all a fat, middle-aged games player. Therefore, Indy frequently has to be repeatedly asked to grab ledges, go up ladders, not fall to his doom, catch onto ropes, stop throwing like a girl, climb out of the water and go through doorways. Every time the game starts to gel or you have to go and pick your hat up after a fight (which is brilliant), it instantly starts to deliver reasons to hate it and turn it off. Still, it’s better than Indiana Jones and the Kingdom of the Crystal Skulls.

This game contains extreme melee violence, extreme but not graphic gun violence and mild sensuality.

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s