Need for Speed: ProStreet (2007, Game) – 4/10 review

Cast / crew
Director: Rod Chong
Model: Krystal Forscutt
Model: Sayoko Ohashi

Need for Speed: ProStreet (2007)

Take your street racing machines around a host of international racing tracks partaking in drift challenges, drag runs, wheelie competitions, normal races, top speed runs and speed challenge races. Keep earning victories for the chance to take down the showdown kings, masters of each discipline (drag, drift, grip and speed) and, ultimately, the Showdown King himself, Ryo Watanabe.


While calling it Need for Speed: PooStreet might be a bit mean for this comprehensive racing game, ProStreet messes up the fundamentals of delivering accurate consistent handling and a fun experience. Despite a unique and very pleasing track design aesthetic with giant canopies, giant video screens, giant inflatables and normal-sized dancing girls, the game has, oddly, no atmosphere. At all. And it only looks nice until you try to play it and then the visuals spurt all over the place and seriously affect your control of the car. Throw in clever but inexplicably annoying announcers and completely confusing progression and game interface (you can upgrade parts, visuals and tune and buy cars but you might never realise) and you might be offended when ProStreet gets its addictive hooks into you.

Classified 3+ by PEGI. The game is only suitable for persons who have reached the age of 3 or over.


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