Fantastic Four: Rise of the Silver Surfer (2007, Game) – 4/10 review

Producer: Paul Weaver
Director: Paul Weaver

Fantastic Four: Rise of the Silver Surfer (2007)

The Fantastic Four attempt to get to the bottom of the arrival of a silver super-being on a, well, surfboard and track his unique signature around the earth but are unaware that his presence is only the harbinger of real doom.


You can see what they were trying to do but it’s not quite fun. The developers have, applaudably, taken the teamwork theme of the Fantastic Four and applied it liberally to the game. This means that your most powerful attacks are produced by cooperating team members, different skills are required to progress in different areas and the whole thing is, by definition, a full four-player cooperative experience. However, impactless combat, woolly targeting and an assortment of little annoyances make the experience less enjoyable than it should be. It still generates button-mashing excitement and respect for the cooperative gameplay paradigm but, as I said before, it’s not quite fun.

This game contains extreme fantasy violence.

Classified PG by BBFC. Parental Guidance.

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