Cast / crew
Turok crash lands on a planet and is, oddly, not surprised at all to find it full of dinosaurs. Not that it matters because he won’t survive. No, I mean that. He won’t survive; you will not see the end of the game.
Well. The dinosaurs look brilliant and some of the level design in the first half is superb with lots of variety in how you can attack the level. The main complaints are that all the weapons sound weedy and the aiming controls aren’t quite right but it’s not unplayable or anything. Then we get to the level ‘Killing Fields.’ This must be the worst designed level in the history of video games. It does absolutely everything wrong. Everywhere is a dead end and nowhere links to anywhere else even though it looks like it does. There is no shelter and no caves or ledges to give you any chance at strategy. There are no visual cues to help you orient yourself in the level (everything is grey – the floor, the rocks, the sky); indeed, the level maliciously delights in picking you up and changing your position and direction whenever it feels like it. A rocket launcher guy is spawned and you are transposed to a pre-defined place you couldn’t possibly be. The checkpoint placement is wrong. The boss can be accidentally spawned meaning certain death. When he is deliberately spawned, it also means near-certain death because he has endless insta-rockets with no reload time and which cannot be sheltered from or avoided. It is the exact opposite of fun and it’s a great shame as the game was shaping up fine until that game-ending, game-destroying vomit of ineptitude and player-hate.
This game contains mild swear words, adult dialogue and gory knife violence against dinosaurs, strong gun and knife violence.
Classified 15 by BBFC. Suitable only for persons of 15 years and over.