Cast / crew
Reeling from grief over his daughter’s accidental death at the hands of a drunk driver, Sam Fisher abandons his mission to find the night-vision goggles he hurled out of a helicopter over the sea and undertakes an highly risky undercover infiltration of a terrorist organisation known as John Brown’s Army.
After getting used to the pace of the game after playing just about anything else, this is an absorbing highly satisfying chance to pummel terrorists. Silently, of course. The structure of the game is terrific: you have several objectives, some have to be done, some don’t. It means that you don’t have to do everything perfectly and allows for three major decisions for you to take with agreeably weighty outcomes and lots of little ones. Despite being an early seventh-generation console game, it looks fantastic – crisp, detailed and highly convincing. It’s not brutal and detailed in the violence but that doesn’t lessen the impact or joy of rendering another scumbag unconscious without alerting any of his buddies.
This game contains bad language and violence.
Classified 15 by BBFC. Suitable only for persons of 15 years and over.