Halo 3: ODST (2009, Science Fiction Shooter) – 6/10 game review


Halo 3 Halo 3: ODST (2009)


A catalogue of poor design decisions including a baffling colour scheme that makes the night-time levels impossible to play in without the special vision mode and disguises doors as walls and has finicky, or buggy if you’re being less charitable, co-op achievements including one (Audiophile) which you’ll probably have spent an hour or two on before you discover you can’t get it in co-op Replay Mission mode. The graphics are also pretty poor technically with a tiny draw distance that makes the vehicle levels an exercise in frustration (you keep smashing into objects that materialise right in front of you). The shooting action itself is, as before, superb, but the game is continually sucking the joy and fun out of the experience, even, perhaps especially, in co-op. Hugely disappointing.


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