Cast / crew
Operative Mike Thornton wakes up groggy, loosely manicled to a bed in a medical lab of some kind. As soon as he starts to get his bearings, someone tells him that his life is in danger and he needs to fight his way out.
Alpha Protocol is immediately underwhelming with unatmospheric graphics and a depressingly unoriginal opening (you wake up with amnesia and are talked through a training level) devoid of excitement, pacing, intrigue, spectacle or interest. Your dreary avatar humorously crouch-walks around the level giving you time to wonder why game designers have the bizarre belief that we bought a game about secret agents to be treated like an infant. We’re supposed to be amazing; the game and characters should treat us as such in order to instil the relevant atmosphere. The problems with the game are legion; most notably, cover that frequently doesn’t work, every boss fight being an exercise in gut-punching misery (despite one being brilliantly backed by Turn Up the Radio by Autograph) and being generally forced to choose a response before you hear enough of the lead-in. Additionally, the presence of sexual swear words feels wrong given the inspiration is clearly the bad-language-free JB spy gods of James Bond, Jason Bourne and Jack Bauer. Now while the action never gels, it certainly gets better and the game, as a whole, always feels just a hair away from greatness. Your on-going choices also have a significant effect on most missions (not just the ending) which is highly appreciated. So while Alpha Protocol got deservedly blown away by the superior Mass Effect 2, it’s certainly worth checking out now at it’s budget price.
This game contains sexual swear words, adult dialogue and substance abuse (with unrealistic effects) and extreme gun violence, melee violence, a couple of unexpected and extremely graphic moments of gun violence and sensuality.
Classified 15 by BBFC. Suitable only for persons of 15 years and over.