Rise of the Argonauts (2008, PC) – 7/10 action RPG game review

Cast / crew
Lead Designer: Charley Price
Writer (Story): Rico Sablan
Lead Programmer: Matthew Altman
Lead Engineer: Ted Cipicchio
Casting and Voice Director: Kris Zimmerman Salter
Producer: David Marino
Brian Bloom: Jason

Rise of the Argonauts (2008)

Jason, King of Iolcus, sees what should have been a triumphantly happy day turn to tragedy as his bride-to-be is assassinated on their wedding day. Refusing to accept her death, he determines to track down and retrieve the long-lost, presumed mythical Golden Fleece, capable of restoring life.


Entertaining, very easy-to-play light RPG with good characters and story but under-developed, if grind-free, action. It makes a nice change to play an aspirational character: someone wise, respectful, and well-spoken. As brought to life through Brian Bloom’s good voice acting, Jason is a largely admirable character who could easily inspire others to accompany him to the ends of the earth and beyond. It’s a pleasure, almost a privilege, to be in his company. This feels like a game made with ambition and love and it’s difficult to fathom some of the contemporary hatred directed toward it. Sure there are a lot of lo-res textures, there is an unfortunate comedy pause between a lot of sentences and PC users have their patience tested with a persistent if unpredictable crash-to-desktop during conversation trees but this is a game featuring guards that open the doors for you in your palace, i.e., it makes you feel like a king, like a good hero, and that’s a little bit special.

This game contains extreme and graphic violence.

Classified 15 by BBFC. Suitable only for persons of 15 years and over.


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