Cast / crew
SOCOM: Special Forces aka SOCOM 4: Navy Seals (2011)
A NATO Operation Commander finds himself trapped in Malaysia with only his two squad members when a revolution takes out the NATO Command Centre and a host of Private Military Company ClawHammer support ships. Miffed at having a helicopter nearly land on his face, he decides not to scamper away but to take the fight to them.
Though it didn’t find itself join the Call of Duty pie it appears to have been hoping for (less than 800,000 sold – vgchartz), SOCOM: Special Forces is a great-looking, intense, and involving tactical shooter. The British lead character (who amusingly hates fruit and sausages) makes for a different feel to the US-dominated hero stable of shooters and there is an interesting structure where a number of missions see you conduct a solo stealth mission the night before going in with the full five-man squad the following day. It’s amazing how different a map looks during the day or night. However, the nature of the game means that your colleague’s complete lack of survival instinct is horribly apparent. Why don’t they try to avoid being shot, run away or seek cover when under fire? To be fair, they’re largely critically useful and you make a deadly team, especially if you make use of the enemy marking command (essential for the last stand in Mission 13 on Elite, I found) but you do die an awful lot while they stand around getting needlessly riddled with bullets or admiring flowers or practising their grizzledness. Still, very good game and I enjoyed it a lot.
This game contains sexual swear words, graphic violence, anti-sausage dialogue
Classified 16+ by PEGI. The game is only suitable for persons who have reached the age of 16 or over..