Cast / crew
Need for Speed: Most Wanted (2012)
This feels like a game made by talented, but bored, developers though the more I think about it and the more you play it, the worse the game becomes. Police chases are thrilling but awful as they incessantly spawn what feels like hundreds of police cars everywhere you go and they don’t need to be able to see you or have seen you to know where you are. Handling is heart-pumping but lumpen and inaccurate meaning that threading through traffic is consistently far harder than it should be. This is yet another open-world game that expects you to map-read at 150mph (earlier open-world Need for Speed games do not make this irritating choice; it also spoils Midnight Club: Los Angeles). And this is an open-world game where you spend a lot of time waiting for events to load. Isn’t one of the selling features of an open-world supposed to be "no loading times"? I’ve yet to see one; perhaps that will be something that the eighth generation of consoles will finally deliver. But this? This is only Most Wanted until you play it.
This game contains