Killzone: Shadow Fall (2013) – 9/10 science fiction FPS game review

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Cast / crew

Killzone: Shadow Fall (2013)

About thirty years after the end of the Second Helghan War with Helghan rendered uninhabitable by a Vektan bomb, Vektans and Helghans have been living on Vekta; each occupying half the planet, separated by a massive wall. As tensions reach boiling point, New Helghan makes another attempt at taking out their enemies once and for all.

9/10

Oddly received with a desultory sniff by contemporary critics overeager to prove themselves unswayed by beautiful graphical fidelity and excitement over a new console, this is the best in the series to date. Shadow Fall features an expertly balanced campaign with some varied, thrilling, kinetic battles and enough exploration, easy sections and down time to allow you to savour the intense bits. The main criticism seemed to be that this first-person shooter was a first-person shooter and, to be fair, it is absolutely a first-person shooter. For me, it sometimes gave me the good feeling of earlier PC shooters where there would be more to the level than your objective and numerous strategic options for getting into and out of skirmishes. The ridiculous end credits crawl is unquestionably the longest for any entertainment media ever at over half-an-hour; it’s possible every human being on the planet is listed but you’ll have killed yourself before it reaches your name. Or skipped it; whatever.

This game contains strong gory violence

Classified 18+ by PEGI. The game is only suitable for adults who have reached the age of 18 or over..

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