Ferrari Challenge Trofeo Pirelli: 348 TB F1 custom livery

This is another red, white and black paint job and the principle design is the silhouette of a Formula One car along the side (a 2007 Renault, specifically). The silhouette was created by placed red blanking pieces over the chequered flag pattern and there’s nothing else to say. The painting went really smoothly.

Ferrari Challenge Trofeo Pirelli: F50 Stave custom livery

The inspiration of this was a super documentary on music conductor Herbert Von Karajan (called Karajan: or Beauty As I See It) and I wondered if I could spell something racing-related out with musical notes. C, D, E, F, G, A, and B are the letters available and I couldn’t readily think of one. Then I remembered the rest notation and realised that if I called that an R, I could make the word ‘racecar’ in musical notes. As a bonus, it is a palindrome and so should mirror to the other side with little work.

The stave was pretty straight forward to start with. I placed the notes and, after failing to create the fancy rest symbol (crotchet rest), I went for the easy route and used the breve and semibreve rests which are small blocks. This redefined the size of my stave because the minimum size of a square primitive in FCTP is rather chunky. So I made my stave and note heads bigger and ran into a significant problem. The minimum size of a square primitive in FCTP is rather chunky. Meaning that I couldn’t produce the stems for each of the notes.

I solved this by breaking the stave. I’d already considered the inability to produce a thin line by placing four long white primitives on a black background creating the impression that I had produced thin black lines. I now needed to pull a similar trick to produce the stems of each note. So, the first white space of the stave was broken above the two A notes; the first white space is made up of three white primitives. The second is broken in four above the A’s and below the E. The third is broken into four below the C’s and the E. The fourth is broken into three below the C’s.

Needless to say, this was a bit fiddly. When I mirrored the design I made it even more fiddly for myself by moving all the white spaces instead of just moving the note heads but by the time I realised how stupid I was, I had to finish what I started and it didn’t take too long anyway. While it doesn’t look terribly neat on the side-on screenshot above, looking at it in the angled views and replays gives a much better impression.

The F50 supplies the problem of disguising, ignoring or using a thick black line that goes from the front of the car to the back along the side. I disguised it by making the car essentially two-tone red and black.

My racing logo, dynamic number 4, chequered flag motif and blank stave were added to round out the livery. The blank stave also wraps around the front. The chequered flag wraps around the rear.

In motion, this strong colour scheme works brilliantly and this livery looks fantastic. Even without knowing that the notes spell ‘racecar’, this livery looks fabulous in replays and, for me, the knowledge of that little detail is very pleasing.

Ferrari Challenge Trofeo Pirelli: Ferrari 348 Challenge Splat custom livery

Take One

Take Two

I started this one knowing what colours I wanted to use and that I wanted a bright livery that would be more abstract than I normally produce. After fiddling around for a bit I came across a vinyl that, if I turned it, looked a bit like a blob of paint had splatted against the side of the car. After that it was simply a case of placing the splats with appropriate elements for the racing logo and number.

Again, FCTP’s trump card in the livery editor is the ability to paint the windows and so I had some of the splats go right across the windscreen. Naturally, I was careful to ensure that I don’t obscure the view from the cockpit.

I also made sure that the splats weren’t symmetrical and are slightly different on each each side, on each mirror, across the front bumper and across the top / hood.

My first attempt used a large gold circle for the rear quarter and, though I was happy with it, it didn’t seem quite right. I changed it to a series of paint brush style vinyls which were carefully placed to hide the orange half of the pattern.

In replays, the car looks fantastic, especially from the front and, while driving in cockpit view, you’re always reminded that you’re driving a custom livery because of the splats running over the windscreen.

Ferrari Challenge Trofeo Pirelli: Ferrari FXX Rainbow custom livery

A simple idea this one. Rainbow and clouds with sponsors and racing numbers in the clouds.

As is typical in in-game livery editors, getting a pattern to transition smoothly from the side to the roof is extremely tricky. It’s harder than most in FCTP as the aspect ratio of vinyls on the roof is not maintained and is nothing like the aspect ratio of vinyls on the side. For instance, a circle is circular on the side and a tall thin ellipse on the roof. A square is square on the side and a tall thin rectangle on the roof.

This accounts for why the rainbow pattern does not perfectly match when viewed from the side. As you can see from the slightly higher shots, the pattern is maintained but when viewed from the side the piece of the rainbow that was drawn on the roof area of the car is not wide enough. I did attempt to add pieces to make the rainbow appear correct from the side but I abandoned that idea for the sake of my sanity.

I did take the time to correct the SR Slimm Racing logo on each side.

While glaringly obvious from the side shots, the rainbow mismatch isn’t apparent in replays and the car looks light and bright though not quite as colourful as I had hoped.

Ferrari Challenge Trofeo Pirelli: Ferrari 250 GTO Dragon custom livery

Take One

Take Two

 

The most immediately obvious shortcoming of FCTP’s livery editor compared to the mighty goodness of Forza Motorsport 2 is the lack of gradient vinyls which are an easy and powerful way to make extremely cool paint jobs. However, concentrating on shortcomings is an easy way to become despondent and so we come to a custom livery which I thought I wasn’t capable of in an editor which I thought would not be able to produce particularly artistic imagery. The value of a positive attitude and, critically, a non-perfectionist attitude has resulted in what is probably my best original design.

The impetus is a competition to get your custom livery into Eutechnyx’s next game SuperCar Challenge. The rules are be unique and be clean. The guidelines are be innovative, cool, sophisticated and stylish rather than gimmicky. And I’ve done a dragon. Oh well. Interestingly, as an example of something that was “too off-the-wall”, Eutechnyx cited a police car design. Of which I’ve done two (a UK and a US one).

Still, I’m proud of my efforts. I found some typical dragon images on Google images to get a handle on the head. I knew I was going to go for a Chinese-style dragon with a long snout and long neck with a wing motif across the rear quarter.

One of the pre-made designs looked a bit like teeth but as I started trying to put pieces together, nothing clicked for a long time. Suddenly, there it was: a recognisable dragon head that didn’t look too rubbish or childish or malformed and I gained hope that this might turn out to be an idea I could finish.

My first attempt included yellow highlights across the rear of the car and, after seeing the car in replays, I decided to remove the yellow from the dragon wings area and replace it with dark red. When I did this, I accidentally went to the wrong area and added a vinyl to the rear window. This is FCTP’s principle area of triumph over Forza Motorsport 2: the ability to paint on the windows. I realised I could finish the wings on the rear window and make it look like the wings wrap around the rear corners of the car. Again, quite a lot of fiddling and two or three failed ideas gave way to the finished article. Things don’t quite line up perfectly if you look closely but the effect is definitely there.

So, while I might not get this into SuperCar Challenge as Eutechnyx may consider it gimmicky (or it just may not be good enough, of course), I think it’s cool and I’m really proud of the finished result.

Ferrari Challenge Trofeo Pirelli: Ferrari 575 GTC Jota Sport custom livery

Jota Sport are a Porsche Carrera racing team based in Kent, England. Their cars have a very clean design that can be clearly seen in desktop wallpapers from their site.

 

There were two problems going in. The first was relatively minor and that is that the 575 is a completely different shape to the Porsche 911 as it has a relatively short passenger cell and relatively long bonnet. The second was a bit more critical: Ferrari Challenge doesn’t have any orange paint making a grey and orange paint scheme somewhat, well, challenging.

Initially, I decided to change the orange on the design to the gaudiest red in the pallet and had half-completed the roof and side of the car when I realised that orange is available. On the Racing Stripes 2 page, there is a thick double line in orange. By scaling to its full thickness and placing several overlapping each other, it is possible to create blocks of orange. I scrapped the red paintwork and replaced it with orange. There were some fiddly moments painting under the rear wing and lining up the pattern crossing from the roof to the side because the camera controls are strictly limited when painting each area, especially Top/Hood (it doesn’t let you see under the rear wing). I wish that the camera was completely free and just reset to a new location when moving to a different area to paint.

The logo was created by putting the letters JOTA twice, slightly offset, and then using a white blanking piece on the A to make the leading edge thinner than the trailing. The leading elements of the J were extended with primitives. Because there is no orange paint in Ferrari Challenge, the SPORT is coloured bright red.

I also used blanking pieces to get a Ferrari logo (though italicised) on the rear wing. It does seem odd that in Ferrari Challenge, there is no Ferrari logo; not the word, nor the prancing horse. The Ferrari logo is taken from the Ferrari Challenge Dealer Team GB Senna S vinyl with the appropriate bits blanked. The same idea was used for the Ferrari logo on the rear of the car.

One area where Ferrari Challenge trumps Forza Motorsport 2 in the livery editor is in its ability to paint the windows. So I placed the System 3 logo in a banner across the windscreen and a dynamic number behind the rear view mirror.

I’m extremely happy with the outcome though, ironically, the action wallpapers on the Jota Sport site appear to be, in a trick of the light, red and grey.

Ferrari Challenge Trofeo Pirelli: Ferrari F40 Eighties Senna Marlboro custom livery

The Ferrari F40 was touted, at the time, as a Formula One car for the road and was Ferrari’s most expensive and their and the world’s fastest production car. Given that and the strong Senna branding in Ferrari Challenge, I hit upon the simple idea of implementing the classic Marlboro livery from Ayrton Senna’s MP4/4 McLaren from the same era.

I used the non-cigarette advertising version of the livery which made things nice ‘n’ easy. Pirelli logos on the bonnet were created from the Ferrari Challenge Trofeo Pirelli vinyl with the Ferrari Challenge Trofeo elements masked out. A Senna S on the side and an eighties Senna / Slimm windscreen name banner rounds off this simple but effective livery.