Star Wars: The Clone Wars: Republic Heroes (2009, Fantasy Action Platform Adventure, PC Games for Windows Live) – 4/10 game review

Cast / crew
Producer: John Whiston
Lead Designer: Chris Palu
Lead Programmer: James Podesta
Lead Level Designer: Peter Grogan
Lead Engine Programmer: Glenn Watson
Writer (Screenplay): Steven Melching
Writer (Screenplay): Chris Palu
Writer (Screenplay): Matt Emery
Writer (Screenplay): Richard ‘Rik’ Lagarto
Matt Lanter: Anakin Skywalker
Ashley Eckstein: Ahsoka Tano
James Arnold Taylor: Obi-Wan Kenobi / Plo Koon
Dee Bradley Baker: Clone Troopers / Captain Rex / Clone Commanders / Sergeant Kano
Tom Kane: Narrator / C-3PO / Yoda

Star Wars: Clone Wars, The: Republic Heroes (2009)

As the Clone Wars continue, Anakin and his padawan Ahsoka discover a powerful prototype weapon is being hawked to the highest bidder by Kul Teska. As they alert others and make their way to Teska himself, other forces are also making plans to relieve Teska of his prize.

4/10

This is a game which opens with Yoda lying to you by telling you that a Jedi can’t fall accidentally to his death and will always land on platforms he is jumping to. Regrettably, the exact opposite is true. Every time you press the jump button, you have no idea if you are going to land where you should or, far too often, plummet impotently to your doom. As a result, the game has no flow. The same is true of the attack button but at least that doesn’t kill you. You just keep swiping ridiculously at the air around droids as if you’re trying to burst their ear drums or something. If the jump mechanics had been more predictable, this would be a good game. It looks fine, sounds fine, there’s enough to do, Cad Bane looks unexpectedly cool and it even has a sense of humour. But, as it is, it’s far too often irritating to play.

This game contains extended fantasy lightsaber mecha violence.

Classified 12+ by PEGI. The game is only suitable for persons who have reached the age of 12 or over.
Classified Violence by PEGI. Game contains depictions of violence.

Spider-Man: Friend or Foe (2007, 360) – 5/10 superhero action game review

Spider-Man: Friend or Foe (2007, 360) – 5/10 superhero action game review

Spider-Man: Friend or Foe (2007)

Nick Fury calls in Spider-Man to help sort out a load of phantom baddies that have started appearing and super-villains which are under some sort of mind control. Surprisingly, when Spider-Man releases them from their mind-control they want to join forces with the good guys to get payback.

5/10

This is an attractive, straight-forward game with a nice light tone (the female computer is agreeably droll) and good controls. It’s okay fun but something makes the combat slightly more dull than it should be: interminable dust-ups with minions that keep trickling in. Because the game never throws overwhelming numbers of enemies at you or presents interesting environments, there is no drama or tactics to utilising your available techniques. Additionally, there is no strategic reason to ever use most of those techniques and gadgets (or even the ability to walk around) as standing in one place and pressing B then X or B will clear most rooms in short order. Boss battles are rather better with weaknesses and tactics to discern and exploit. For some inexplicable reason, Spider-Man also leaves dirty footprints in lots of places.

Content Summary

This game contains extreme violence

Classified 7+ by PEGI. The game is only suitable for persons who have reached the age of 7 or over.
Classified Violence by PEGI. Game contains depictions of violence.

Cast / crew


Spider-Man / Peter Parker: James Arnold Taylor
Lead Programmer: Steven Brekelmans
Lead Programmer: Dave Forshaw