Captain America: Super Soldier (2011,360) – 7/10 superhero action game review

Cast / crew
Game Director: Brandon Gill
Art Director: Barret Chapman
Audio Director: Alex MacFarlane
Technical Director: Darwin Chau
Lead Cinematic Animator: Rob Willock
Lead Gameplay Animator and Designer: Jeff King

Captain America: Super Soldier (2011)

As Dr. Anim Zola improves his understanding of human mortality through experimenting on prisoners-of-war, Captain America resolves to go in and punch him in the evil until he stops.

7/10

Successfully taking design inspiration from Batman: Arkham Asylum, this is a fun, highly playable and satisfying superhero movie game. Even without your special shield moves (which are too slow to deploy) the combat is rewarding to play throughout. The structure of the game provides an ever-expanding and constantly interesting 1940’s stronghold / science-fiction arena and taking the super-powered Captain through them picking up collectibles and leaving a trail of broken henchmen is a great balance of action and non-action. Technically, the frame rate doesn’t feel smooth but it loads surprisingly quickly, nothing is broken and it doesn’t affect playability. It winds up to a great speech by the Captain before a surprisingly not-irritating triple-boss battle during a boss battle, leaving us with a good memory of a good game.

This game contains strong bloodless violence

Classified 12+ by PEGI. The game is only suitable for persons who have reached the age of 12 or over.
Classified Violence by PEGI. Game contains depictions of violence.
Classified Bad Language by PEGI. Game contains bad language.

Dirt 3 (2011) – 8/10 multi-surface racing game review

Cast / crew
Executive Producer: Clive Moody
Senior Producer: Darren Campion
Art Director: Nathan Fisher
Lead Programmer: Andrew Dennison
Design Manager: Matthew Horsman
Project Planner: Richard Todd
Associate Producer: Toby Evan-Jones

DiRT 3 (2011)

Multi-surface racing against the clock and other drivers.

8/10

With handling even better than Dirt 2 and class-leading graphics, saying this is better than it’s only competitor – Milestone’s WRC‘s 2010 and 2011 – is giving it feint praise. An uninvolving Career mode (the original DiRT used a pyramid progression much more enticingly – the point of a pyramid is to get to the top, literally the point) means that it takes a while for the fun and satisfying driving experience to get it’s pleasure hooks into you. I didn’t like the Gymkhana events at all but the related at-your-leisure Battersea Compound Missions are a nice change-of-pace.

Classified 12+ by PEGI. The game is only suitable for persons who have reached the age of 12 or over.
Classified Bad Language by PEGI. Game contains bad language.

Links

Tom Clancy’s Splinter Cell (2002, Stealth Espionage Action, Windows) – 9/10 game review

Cast / crew
Senior Producer: Mathieu Ferland
Senior Producer: Reid Schneider
Original Creator: Fran├žois Coulon
Writer: J.T. Petty
Lead Game Designer: Nathan Wolff
Creative Director: Fran├žois Coulon
Michael Ironside: Sam Fisher

Tom Clancy’s Splinter Cell (2002)

9/10

Occasionally obscure level design never undermines the total super-awesomeness that is Sam Fisher, the player. Splinter Cell consistently makes you feel like an amazing super-covert super-operative while still allowing you to be very vulnerable to bullets (unlike most games). Bullets hurt. On Normal, getting into a firefight is a to-be-avoided, near-death adrenalin bath. When you survive, it is always genuinely amazing and intoxicating. Usually, the action is far more considered and, remarkably, a similar level of satisfaction is obtained by successfully achieving your objectives without exposing yourself to the frequently game-ending danger of a gunfight. This is a complete classic.

This game contains none in game, sexual swear words in closing song (!) and melee and gun violence.

Classified 12+ by PEGI. The game is only suitable for persons who have reached the age of 12 or over.
Classified Bad Language by PEGI. Game contains bad language.
Classified Violence by PEGI. Game contains depictions of violence.

Juiced 2: Hot Import Nights (2007, Street Racing, 360 and Games for Windows) – 6/10 game review

Cast / crew
Project Lead: Richard Badger
Project Lead: Phil Owen
Lead Programmer: Martin Turton
Lead Programmer: Mat Draper
Model: Ursula Mayes

Juiced 2: Hot Import Nights (2007)

Circuit-based street and drift racing with visual customisation and performance car upgrades (but no tuning).

6/10

Though featuring the same slightly odd, somewhat unpredictable handling as the first game and horrific, completely unpredictable barrier impact dynamics, this does deliver thrilling racing and slightly more depth to the basic mechanics of who you race in a race and how you progress throughout the game. There are also some nice variants on the typical racing game staples and there was a nice surprise with a supercar I hadn’t played or heard of before (SPOILERthe Melling Hellcat). Sadly, the game’s graphics become almost completely broken with the faster cars and the rubber-band AI is arguably the worst and most embarrassing in gaming history. The Games for Windows Live version can be unpleasant; broken achievements, confusing and unconvincing widescreen support and seemingly uglier than the generally good-looking 360 version.

This game contains mild swear words.

Classified 12+ by PEGI. The game is only suitable for persons who have reached the age of 12 or over.
Classified Bad Language by PEGI. Game contains bad language.
Classified Gambling by PEGI. Game encourages or teaches gambling.

Colin McRae: DiRT 2 (2009, Off-Road Racing Game, Games for Windows) – 9/10 game review

Cast / crew
Game Designer: Matthew Horsman

Colin McRae: DiRT 2 (2009)

9/10

Despite a notable lack of rallying and interchangeable international locations (Baja, Morocco, China and Utah are particularly indistinguishable and there is no snow and little tarmac), DiRT 2 improves on it’s predecessor in every other way. Graphics are completely fantastic (especially on PC Ultra) but it’s the handling that is the revelation. This is easily the best handling Codemasters have delivered since Colin 2.0 and is accessible, responsive, predictable and convincing. It is a perfect balance of arcade and simulation. Presentation is also splendid and the personalities are well represented (contrasting with the lack of character for the locations) and smack talking back to Travis Pastrana and Ken Block is endlessly great fun.

This game contains ostentatiously omitted sexual swear word in songs.

Classified 12+ by PEGI. The game is only suitable for persons who have reached the age of 12 or over.
Classified Bad Language by PEGI. Game contains bad language.

Links

Killzone (2004, Game, PS2 on PS3) – 7/10 review

Managing Director Guerilla Games: Hermen Hulst
Development Director: Arjan Brussee
Production Manager: Alastair Burns
Production Manager: Martin Capel
Production Manager: Hans Tasma
Lead Designer: Martin Capel
Game Designer: Roy Postma
Lead Programmer: Michael van der Leeuw
Kal Webber: Captain Jan Templar
Jennifer Lawrence: Shadow Marshal Luger
Tom Clarke-Hill: Sergeant Rico Valasquez
Sean Pertwee: Colonel Gregor Hakha
Model Captain Jan Templar: Nico van der Helm
Model Shadow Marshal Luger: Micky Hoogen
Model Sergeant Rico Valasquez: Nasler Abdoel
Model Colonel Gregor Hakha: Mitch Jansen

Killzone (2004)

Years after he First Helghan War with Earth, Helghan forces bypass Vekta’s thought-impregnable defence mechanisms and start the Second Helghan War under the charismatic leadership of Scolar Visari. Though, it has to be said, calling a conflict The First Helghan War is probably tempting fate and a return engagement was somewhat predictable.

7/10

Accomplished military first-person shooter which makes good use of the PlayStation 2’s tendency to make graphics look muddy and unimpressive. The level design is consistently good giving the player enough tactical decisions and choices while the enemy and ally AI is generally more than good enough. Mildly inaccurate weapons and bullet-sponge enemies make the combat feel less crisp than other genre entries but whatever shooters need to be fun, playable and engaging, Killzone has it. It’s never more than a good first-person shooter but that is certainly enough. Laying out the manual like a newspaper was also a really nice touch.

This game contains sexual swear words and extended gun violence in gameplay, some graphic and extreme gun violence and strong melee violence in cut scenes.

Classified 15 by BBFC. Suitable only for persons of 15 years and over.
Classified 16+ by PEGI. The game is only suitable for persons who have reached the age of 16 or over..
Classified Violence by PEGI. Game contains depictions of violence.
Classified Bad Language by PEGI. Game contains bad language.

Call of Duty 4: Modern Warfare (2007, PlayStation 3) – 10/10 contemporary military first person shooter game review

Cast / crew
Project Lead: Jason West
Engineering Lead: Richard Baker
Engineering Lead: Robert Field
Engineering Lead: Francesco Gigliotti
Engineering Lead: Earl Hammon, Jr.
Design Lead: Todd Alderman
Design Lead: Steve Fukuda
Design Lead: Mackey McCandlish
Writer: Jesse Stern
Writer (Additional): Steve Fukuda
Writer (Story): Todd Alderman
Writer (Story): Steve Fukuda
Writer (Story): Mackey McCandlish
Writer (Story): Zied Rieke
Writer (Story): Jesse Stern
Writer (Story): Jason West
Producer: Mark Rubin

Call of Duty 4: Modern Warfare (2007)

Single player: tackle terrorism in a contemporary battlefield as the world’s armed forces unite to remove a common enemy in a politically unstable country.

Multiplayer: employ all your guile, skill and persistence and work your way up from a lowly private with stock weapons by partaking in various wargames against other people from around the world.

10/10

As good as first person shooters get whose only minor fault is that it sometimes feels like the action happens with or without you. This is utterly spectacular, beautifully paced, gorgeous to look at and listen to and, critically, features pitch-perfect controls and instant all-enveloping atmosphere. And who knew that being able to shoot through certain materials would be so rewarding? Even when the game is over, the goodness doesn’t end with a wry rap stressing the fact that Call of Duty 3 isn’t an Infinity Ward game, a bonus level set on an airplane (“Don’t call me Shirley.”) and a never-ending and worthwhile multiplayer component.

This game contains a single sexual swear word, mild swear words and extended graphic war violence.

Classified 15 by BBFC. Suitable only for persons of 15 years and over.
Classified 16+ by PEGI. The game is only suitable for persons who have reached the age of 16 or over..
Classified Violence by PEGI. Game contains depictions of violence.
Classified Bad Language by PEGI. Game contains bad language.

Links

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