Forza Motorsport 3 (2009, Racing Game, 360 exclusive) – demo review

Forza Motorsport 3 (2009)

Quick thoughts on the Forza Motorsport 3 available for download today. Graphics are a big step up from the last instalment with no low-resolution liveries on the cars and pin-sharp backgrounds and textures scattered generously everywhere; it looks very nice. The sixty-frames-per-second refresh rate continues to make a huge difference to every other 360 racer. The front-end menus are attractive, airy and clear. Negative comments? The lighting model places it in a firm second place visually against Gran Turismo 5 Prologue both on the track and in the showroom. Gargantuan loading times for the circuit still exist. Perhaps most damningly of all, though, is that all five cars felt (and sounded) very very similar. They shouldn’t. They include four road cars (Mini, Evo, Ferrari California, Audi R8) and one racing car (Porsche) with massive differences in drive trains, weight and engine power and note. Yet moving from one to the other never felt like you were in a different car. Currently released 360 exclusive Race Pro and PS3 exclusive Supercar Challenge have FM3‘s driving model trumped.